forked from tas/major_tom
Fix empty target level on mars02
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@@ -42,7 +42,7 @@ ENTITY powerup_hp 24 34
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ENTITY powerup_gun 12 42
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# Exit at bottom right — victory (end of Mars campaign)
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EXIT 36 40 2 3
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EXIT 36 40 2 3 generate:station
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# Tile definitions (Mars tileset)
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TILEDEF 1 0 0 1
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