diff --git a/assets/sounds/asteroidCollision.wav b/assets/sounds/asteroidCollision.wav new file mode 100644 index 0000000..9d9edaf Binary files /dev/null and b/assets/sounds/asteroidCollision.wav differ diff --git a/src/game/hazards.c b/src/game/hazards.c index efc4a6b..ba540f1 100644 --- a/src/game/hazards.c +++ b/src/game/hazards.c @@ -891,7 +891,7 @@ void asteroid_register(EntityManager *em) { s_asteroid_em = em; if (!s_asteroid_sfx_loaded) { - s_sfx_asteroid_impact = audio_load_sound("assets/sounds/hitHurt.wav"); + s_sfx_asteroid_impact = audio_load_sound("assets/sounds/asteroidCollision.wav"); s_asteroid_sfx_loaded = true; } }