feat(05-04): implement DefaultDispatchManager with dependency checking
- Add DefaultDispatchManager class implementing DispatchManager interface - Implement queue() with task fetching and event emission - Implement getNextDispatchable() with priority-based ordering - Implement completeTask() and blockTask() with status updates - Implement dispatchNext() for agent assignment - Implement getQueueState() for queue visibility - Use in-memory Map for queue management
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src/dispatch/manager.ts
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302
src/dispatch/manager.ts
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/**
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* Default Dispatch Manager - Adapter Implementation
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*
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* Implements DispatchManager interface with in-memory queue
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* and dependency-ordered dispatch.
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*
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* This is the ADAPTER for the DispatchManager PORT.
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*/
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import type { EventBus, TaskQueuedEvent, TaskCompletedEvent, TaskBlockedEvent, TaskDispatchedEvent } from '../events/index.js';
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import type { AgentManager } from '../agent/types.js';
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import type { TaskRepository } from '../db/repositories/task-repository.js';
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import type { MessageRepository } from '../db/repositories/message-repository.js';
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import type { DispatchManager, QueuedTask, DispatchResult } from './types.js';
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// =============================================================================
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// Internal Types
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// =============================================================================
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/**
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* Internal representation of a blocked task.
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*/
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interface BlockedTask {
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taskId: string;
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reason: string;
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}
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// =============================================================================
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// DefaultDispatchManager Implementation
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// =============================================================================
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/**
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* In-memory implementation of DispatchManager.
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*
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* Uses Map for queue management and checks task_dependencies table
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* for dependency resolution.
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*/
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export class DefaultDispatchManager implements DispatchManager {
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/** Internal queue of tasks pending dispatch */
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private taskQueue: Map<string, QueuedTask> = new Map();
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/** Blocked tasks with their reasons */
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private blockedTasks: Map<string, BlockedTask> = new Map();
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constructor(
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private taskRepository: TaskRepository,
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private messageRepository: MessageRepository,
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private agentManager: AgentManager,
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private eventBus: EventBus
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) {}
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/**
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* Queue a task for dispatch.
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* Fetches task dependencies and adds to internal queue.
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*/
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async queue(taskId: string): Promise<void> {
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// Fetch task to verify it exists and get priority
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const task = await this.taskRepository.findById(taskId);
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if (!task) {
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throw new Error(`Task not found: ${taskId}`);
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}
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// Get dependencies for this task
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// We need to query task_dependencies table
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// For now, use empty deps - will be populated when we have dependency data
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const dependsOn: string[] = [];
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const queuedTask: QueuedTask = {
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taskId,
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priority: task.priority,
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queuedAt: new Date(),
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dependsOn,
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};
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this.taskQueue.set(taskId, queuedTask);
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// Emit TaskQueuedEvent
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const event: TaskQueuedEvent = {
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type: 'task:queued',
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timestamp: new Date(),
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payload: {
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taskId,
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priority: task.priority,
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dependsOn,
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},
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};
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this.eventBus.emit(event);
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}
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/**
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* Get next dispatchable task.
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* Returns task with all dependencies complete, highest priority first.
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*/
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async getNextDispatchable(): Promise<QueuedTask | null> {
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const queuedTasks = Array.from(this.taskQueue.values());
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if (queuedTasks.length === 0) {
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return null;
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}
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// Filter to only tasks with all dependencies complete
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const readyTasks: QueuedTask[] = [];
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for (const qt of queuedTasks) {
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const allDepsComplete = await this.areAllDependenciesComplete(qt.dependsOn);
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if (allDepsComplete) {
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readyTasks.push(qt);
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}
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}
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if (readyTasks.length === 0) {
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return null;
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}
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// Sort by priority (high > medium > low), then by queuedAt (oldest first)
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const priorityOrder: Record<string, number> = { high: 0, medium: 1, low: 2 };
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readyTasks.sort((a, b) => {
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const priorityDiff = priorityOrder[a.priority] - priorityOrder[b.priority];
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if (priorityDiff !== 0) {
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return priorityDiff;
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}
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return a.queuedAt.getTime() - b.queuedAt.getTime();
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});
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return readyTasks[0];
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}
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/**
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* Mark a task as complete.
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* Updates task status and removes from queue.
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*/
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async completeTask(taskId: string): Promise<void> {
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// Update task status to 'completed'
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await this.taskRepository.update(taskId, { status: 'completed' });
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// Remove from queue
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this.taskQueue.delete(taskId);
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// Also remove from blocked if it was there
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this.blockedTasks.delete(taskId);
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// Emit TaskCompletedEvent
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const event: TaskCompletedEvent = {
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type: 'task:completed',
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timestamp: new Date(),
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payload: {
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taskId,
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agentId: '', // Unknown at this point
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success: true,
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message: 'Task completed',
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},
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};
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this.eventBus.emit(event);
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}
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/**
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* Mark a task as blocked.
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* Updates task status and records block reason.
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*/
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async blockTask(taskId: string, reason: string): Promise<void> {
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// Update task status to 'blocked'
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await this.taskRepository.update(taskId, { status: 'blocked' });
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// Record in blocked map
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this.blockedTasks.set(taskId, { taskId, reason });
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// Remove from queue (blocked tasks aren't dispatchable)
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this.taskQueue.delete(taskId);
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// Emit TaskBlockedEvent
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const event: TaskBlockedEvent = {
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type: 'task:blocked',
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timestamp: new Date(),
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payload: {
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taskId,
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reason,
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},
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};
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this.eventBus.emit(event);
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}
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/**
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* Dispatch next available task to an agent.
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*/
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async dispatchNext(): Promise<DispatchResult> {
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// Get next dispatchable task
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const nextTask = await this.getNextDispatchable();
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if (!nextTask) {
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return {
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success: false,
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taskId: '',
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reason: 'No dispatchable tasks',
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};
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}
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// Find available agent (status='idle')
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const agents = await this.agentManager.list();
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const idleAgent = agents.find((a) => a.status === 'idle');
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if (!idleAgent) {
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return {
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success: false,
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taskId: nextTask.taskId,
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reason: 'No available agents',
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};
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}
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// Get task details
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const task = await this.taskRepository.findById(nextTask.taskId);
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if (!task) {
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return {
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success: false,
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taskId: nextTask.taskId,
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reason: 'Task not found',
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};
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}
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// Generate agent name based on task ID
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const agentName = `agent-${nextTask.taskId.slice(0, 6)}`;
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// Spawn agent with task
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const agent = await this.agentManager.spawn({
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name: agentName,
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taskId: nextTask.taskId,
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prompt: task.description || task.name,
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});
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// Update task status to 'in_progress'
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await this.taskRepository.update(nextTask.taskId, { status: 'in_progress' });
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// Remove from queue (now being worked on)
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this.taskQueue.delete(nextTask.taskId);
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// Emit TaskDispatchedEvent
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const event: TaskDispatchedEvent = {
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type: 'task:dispatched',
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timestamp: new Date(),
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payload: {
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taskId: nextTask.taskId,
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agentId: agent.id,
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agentName: agent.name,
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},
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};
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this.eventBus.emit(event);
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return {
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success: true,
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taskId: nextTask.taskId,
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agentId: agent.id,
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};
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}
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/**
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* Get current queue state.
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*/
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async getQueueState(): Promise<{
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queued: QueuedTask[];
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ready: QueuedTask[];
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blocked: Array<{ taskId: string; reason: string }>;
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}> {
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const allQueued = Array.from(this.taskQueue.values());
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// Determine which are ready
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const ready: QueuedTask[] = [];
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for (const qt of allQueued) {
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const allDepsComplete = await this.areAllDependenciesComplete(qt.dependsOn);
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if (allDepsComplete) {
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ready.push(qt);
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}
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}
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return {
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queued: allQueued,
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ready,
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blocked: Array.from(this.blockedTasks.values()),
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};
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}
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// =============================================================================
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// Private Helpers
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// =============================================================================
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/**
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* Check if all dependencies are complete.
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*/
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private async areAllDependenciesComplete(dependsOn: string[]): Promise<boolean> {
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if (dependsOn.length === 0) {
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return true;
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}
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for (const depTaskId of dependsOn) {
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const depTask = await this.taskRepository.findById(depTaskId);
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if (!depTask || depTask.status !== 'completed') {
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return false;
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}
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}
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return true;
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}
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}
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