feat(05-04): implement DefaultDispatchManager with dependency checking

- Add DefaultDispatchManager class implementing DispatchManager interface
- Implement queue() with task fetching and event emission
- Implement getNextDispatchable() with priority-based ordering
- Implement completeTask() and blockTask() with status updates
- Implement dispatchNext() for agent assignment
- Implement getQueueState() for queue visibility
- Use in-memory Map for queue management
This commit is contained in:
Lukas May
2026-01-30 20:40:34 +01:00
parent 61802d795f
commit e924fb655a

302
src/dispatch/manager.ts Normal file
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/**
* Default Dispatch Manager - Adapter Implementation
*
* Implements DispatchManager interface with in-memory queue
* and dependency-ordered dispatch.
*
* This is the ADAPTER for the DispatchManager PORT.
*/
import type { EventBus, TaskQueuedEvent, TaskCompletedEvent, TaskBlockedEvent, TaskDispatchedEvent } from '../events/index.js';
import type { AgentManager } from '../agent/types.js';
import type { TaskRepository } from '../db/repositories/task-repository.js';
import type { MessageRepository } from '../db/repositories/message-repository.js';
import type { DispatchManager, QueuedTask, DispatchResult } from './types.js';
// =============================================================================
// Internal Types
// =============================================================================
/**
* Internal representation of a blocked task.
*/
interface BlockedTask {
taskId: string;
reason: string;
}
// =============================================================================
// DefaultDispatchManager Implementation
// =============================================================================
/**
* In-memory implementation of DispatchManager.
*
* Uses Map for queue management and checks task_dependencies table
* for dependency resolution.
*/
export class DefaultDispatchManager implements DispatchManager {
/** Internal queue of tasks pending dispatch */
private taskQueue: Map<string, QueuedTask> = new Map();
/** Blocked tasks with their reasons */
private blockedTasks: Map<string, BlockedTask> = new Map();
constructor(
private taskRepository: TaskRepository,
private messageRepository: MessageRepository,
private agentManager: AgentManager,
private eventBus: EventBus
) {}
/**
* Queue a task for dispatch.
* Fetches task dependencies and adds to internal queue.
*/
async queue(taskId: string): Promise<void> {
// Fetch task to verify it exists and get priority
const task = await this.taskRepository.findById(taskId);
if (!task) {
throw new Error(`Task not found: ${taskId}`);
}
// Get dependencies for this task
// We need to query task_dependencies table
// For now, use empty deps - will be populated when we have dependency data
const dependsOn: string[] = [];
const queuedTask: QueuedTask = {
taskId,
priority: task.priority,
queuedAt: new Date(),
dependsOn,
};
this.taskQueue.set(taskId, queuedTask);
// Emit TaskQueuedEvent
const event: TaskQueuedEvent = {
type: 'task:queued',
timestamp: new Date(),
payload: {
taskId,
priority: task.priority,
dependsOn,
},
};
this.eventBus.emit(event);
}
/**
* Get next dispatchable task.
* Returns task with all dependencies complete, highest priority first.
*/
async getNextDispatchable(): Promise<QueuedTask | null> {
const queuedTasks = Array.from(this.taskQueue.values());
if (queuedTasks.length === 0) {
return null;
}
// Filter to only tasks with all dependencies complete
const readyTasks: QueuedTask[] = [];
for (const qt of queuedTasks) {
const allDepsComplete = await this.areAllDependenciesComplete(qt.dependsOn);
if (allDepsComplete) {
readyTasks.push(qt);
}
}
if (readyTasks.length === 0) {
return null;
}
// Sort by priority (high > medium > low), then by queuedAt (oldest first)
const priorityOrder: Record<string, number> = { high: 0, medium: 1, low: 2 };
readyTasks.sort((a, b) => {
const priorityDiff = priorityOrder[a.priority] - priorityOrder[b.priority];
if (priorityDiff !== 0) {
return priorityDiff;
}
return a.queuedAt.getTime() - b.queuedAt.getTime();
});
return readyTasks[0];
}
/**
* Mark a task as complete.
* Updates task status and removes from queue.
*/
async completeTask(taskId: string): Promise<void> {
// Update task status to 'completed'
await this.taskRepository.update(taskId, { status: 'completed' });
// Remove from queue
this.taskQueue.delete(taskId);
// Also remove from blocked if it was there
this.blockedTasks.delete(taskId);
// Emit TaskCompletedEvent
const event: TaskCompletedEvent = {
type: 'task:completed',
timestamp: new Date(),
payload: {
taskId,
agentId: '', // Unknown at this point
success: true,
message: 'Task completed',
},
};
this.eventBus.emit(event);
}
/**
* Mark a task as blocked.
* Updates task status and records block reason.
*/
async blockTask(taskId: string, reason: string): Promise<void> {
// Update task status to 'blocked'
await this.taskRepository.update(taskId, { status: 'blocked' });
// Record in blocked map
this.blockedTasks.set(taskId, { taskId, reason });
// Remove from queue (blocked tasks aren't dispatchable)
this.taskQueue.delete(taskId);
// Emit TaskBlockedEvent
const event: TaskBlockedEvent = {
type: 'task:blocked',
timestamp: new Date(),
payload: {
taskId,
reason,
},
};
this.eventBus.emit(event);
}
/**
* Dispatch next available task to an agent.
*/
async dispatchNext(): Promise<DispatchResult> {
// Get next dispatchable task
const nextTask = await this.getNextDispatchable();
if (!nextTask) {
return {
success: false,
taskId: '',
reason: 'No dispatchable tasks',
};
}
// Find available agent (status='idle')
const agents = await this.agentManager.list();
const idleAgent = agents.find((a) => a.status === 'idle');
if (!idleAgent) {
return {
success: false,
taskId: nextTask.taskId,
reason: 'No available agents',
};
}
// Get task details
const task = await this.taskRepository.findById(nextTask.taskId);
if (!task) {
return {
success: false,
taskId: nextTask.taskId,
reason: 'Task not found',
};
}
// Generate agent name based on task ID
const agentName = `agent-${nextTask.taskId.slice(0, 6)}`;
// Spawn agent with task
const agent = await this.agentManager.spawn({
name: agentName,
taskId: nextTask.taskId,
prompt: task.description || task.name,
});
// Update task status to 'in_progress'
await this.taskRepository.update(nextTask.taskId, { status: 'in_progress' });
// Remove from queue (now being worked on)
this.taskQueue.delete(nextTask.taskId);
// Emit TaskDispatchedEvent
const event: TaskDispatchedEvent = {
type: 'task:dispatched',
timestamp: new Date(),
payload: {
taskId: nextTask.taskId,
agentId: agent.id,
agentName: agent.name,
},
};
this.eventBus.emit(event);
return {
success: true,
taskId: nextTask.taskId,
agentId: agent.id,
};
}
/**
* Get current queue state.
*/
async getQueueState(): Promise<{
queued: QueuedTask[];
ready: QueuedTask[];
blocked: Array<{ taskId: string; reason: string }>;
}> {
const allQueued = Array.from(this.taskQueue.values());
// Determine which are ready
const ready: QueuedTask[] = [];
for (const qt of allQueued) {
const allDepsComplete = await this.areAllDependenciesComplete(qt.dependsOn);
if (allDepsComplete) {
ready.push(qt);
}
}
return {
queued: allQueued,
ready,
blocked: Array.from(this.blockedTasks.values()),
};
}
// =============================================================================
// Private Helpers
// =============================================================================
/**
* Check if all dependencies are complete.
*/
private async areAllDependenciesComplete(dependsOn: string[]): Promise<boolean> {
if (dependsOn.length === 0) {
return true;
}
for (const depTaskId of dependsOn) {
const depTask = await this.taskRepository.findById(depTaskId);
if (!depTask || depTask.status !== 'completed') {
return false;
}
}
return true;
}
}