Move src/ → apps/server/ and packages/web/ → apps/web/ to adopt standard monorepo conventions (apps/ for runnable apps, packages/ for reusable libraries). Update all config files, shared package imports, test fixtures, and documentation to reflect new paths. Key fixes: - Update workspace config to ["apps/*", "packages/*"] - Update tsconfig.json rootDir/include for apps/server/ - Add apps/web/** to vitest exclude list - Update drizzle.config.ts schema path - Fix ensure-schema.ts migration path detection (3 levels up in dev, 2 levels up in dist) - Fix tests/integration/cli-server.test.ts import paths - Update packages/shared imports to apps/server/ paths - Update all docs/ files with new paths
317 lines
8.4 KiB
TypeScript
317 lines
8.4 KiB
TypeScript
/**
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* Process Manager
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*
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* Manages spawning, stopping, and lifecycle of child processes.
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* Uses execa for process spawning with detached mode support.
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* Emits domain events via optional EventBus for coordination.
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*/
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import { execa, type ResultPromise } from 'execa';
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import type { ProcessInfo, SpawnOptions } from './types.js';
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import type { ProcessRegistry } from './registry.js';
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import type { EventBus, ProcessSpawnedEvent, ProcessStoppedEvent, ProcessCrashedEvent } from '../events/index.js';
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/** Stop timeout in milliseconds before sending SIGKILL */
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const STOP_TIMEOUT_MS = 5000;
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/**
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* Internal tracking for spawned process handles.
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* Maps process ID to execa subprocess for control operations.
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*/
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interface ProcessHandle {
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subprocess: ResultPromise;
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options: SpawnOptions;
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}
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/**
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* Manager for spawning, tracking, and controlling child processes.
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*/
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export class ProcessManager {
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private handles: Map<string, ProcessHandle> = new Map();
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/**
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* Create a new ProcessManager.
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* @param registry - Registry for tracking process metadata
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* @param eventBus - Optional event bus for emitting domain events
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*/
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constructor(
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private registry: ProcessRegistry,
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private eventBus?: EventBus
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) {}
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/**
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* Spawn a new child process.
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* @param options - Spawn configuration
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* @returns Process info for the spawned process
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* @throws If process fails to start
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*/
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async spawn(options: SpawnOptions): Promise<ProcessInfo> {
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const { id, command, args = [], cwd, env } = options;
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// Check if process with this ID already exists
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const existing = this.registry.get(id);
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if (existing && existing.status === 'running') {
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throw new Error(`Process with id '${id}' is already running`);
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}
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// Spawn the process in detached mode
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const subprocess = execa(command, args, {
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cwd,
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env: env ? { ...process.env, ...env } : undefined,
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detached: true,
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stdio: 'ignore', // Don't inherit stdio for background processes
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});
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// Ensure we have a PID
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const pid = subprocess.pid;
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if (pid === undefined) {
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throw new Error(`Failed to get PID for process '${id}'`);
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}
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// Create process info
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const info: ProcessInfo = {
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id,
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pid,
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command,
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args,
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startedAt: new Date(),
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status: 'running',
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};
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// Store handle for later control
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this.handles.set(id, { subprocess, options });
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// Register in registry
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this.registry.register(info);
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// Emit ProcessSpawned event
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if (this.eventBus) {
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const event: ProcessSpawnedEvent = {
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type: 'process:spawned',
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timestamp: new Date(),
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payload: {
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processId: id,
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pid,
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command,
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},
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};
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this.eventBus.emit(event);
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}
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// Set up exit handler to update status and emit events
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subprocess.on('exit', (code, signal) => {
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const status = code === 0 ? 'stopped' : 'crashed';
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this.registry.updateStatus(id, status);
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this.handles.delete(id);
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// Emit appropriate event based on exit status
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if (this.eventBus) {
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if (status === 'stopped') {
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const event: ProcessStoppedEvent = {
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type: 'process:stopped',
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timestamp: new Date(),
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payload: {
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processId: id,
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pid,
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exitCode: code,
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},
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};
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this.eventBus.emit(event);
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} else {
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const event: ProcessCrashedEvent = {
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type: 'process:crashed',
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timestamp: new Date(),
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payload: {
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processId: id,
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pid,
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exitCode: code,
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signal,
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},
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};
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this.eventBus.emit(event);
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}
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}
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});
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// Suppress unhandled rejection when process is killed
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// This is expected behavior - we're intentionally killing processes
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subprocess.catch(() => {
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// Intentionally ignored - we handle exit via the 'exit' event
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});
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// Unref the subprocess so it doesn't keep the parent alive
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subprocess.unref();
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return info;
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}
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/**
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* Stop a running process.
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* Sends SIGTERM first, then SIGKILL after timeout if needed.
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* @param id - Process ID to stop
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* @throws If process not found
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*/
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async stop(id: string): Promise<void> {
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const handle = this.handles.get(id);
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const info = this.registry.get(id);
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if (!info) {
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throw new Error(`Process with id '${id}' not found`);
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}
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if (info.status !== 'running') {
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// Already stopped, just clean up
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this.handles.delete(id);
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return;
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}
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if (!handle) {
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// Process exists in registry but we don't have a handle
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// Try to kill by PID directly
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try {
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process.kill(info.pid, 'SIGTERM');
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await this.waitForExit(info.pid, STOP_TIMEOUT_MS);
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} catch {
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// Process might already be dead
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}
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this.registry.updateStatus(id, 'stopped');
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return;
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}
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// Send SIGTERM
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handle.subprocess.kill('SIGTERM');
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// Wait for graceful shutdown
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const exited = await this.waitForProcessExit(handle.subprocess, STOP_TIMEOUT_MS);
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if (!exited) {
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// Force kill with SIGKILL
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handle.subprocess.kill('SIGKILL');
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await this.waitForProcessExit(handle.subprocess, 1000).catch(() => {});
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}
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// Update status (exit handler should have done this, but ensure it)
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this.registry.updateStatus(id, 'stopped');
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this.handles.delete(id);
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}
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/**
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* Stop all running processes.
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*/
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async stopAll(): Promise<void> {
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const processes = this.registry.getAll().filter(p => p.status === 'running');
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await Promise.all(processes.map(p => this.stop(p.id).catch(() => {})));
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}
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/**
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* Restart a process with the same configuration.
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* @param id - Process ID to restart
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* @returns New process info
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* @throws If process not found or original config unavailable
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*/
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async restart(id: string): Promise<ProcessInfo> {
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const handle = this.handles.get(id);
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const info = this.registry.get(id);
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if (!info) {
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throw new Error(`Process with id '${id}' not found`);
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}
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// Get original spawn options
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let options: SpawnOptions;
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if (handle) {
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options = handle.options;
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} else {
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// Reconstruct options from process info
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options = {
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id,
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command: info.command,
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args: info.args,
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};
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}
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// Stop if running
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if (info.status === 'running') {
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await this.stop(id);
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}
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// Unregister old process
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this.registry.unregister(id);
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// Spawn with same options
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return this.spawn(options);
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}
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/**
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* Check if a process is currently running.
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* @param id - Process ID to check
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* @returns true if process exists and is running
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*/
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isRunning(id: string): boolean {
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const info = this.registry.get(id);
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if (!info || info.status !== 'running') {
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return false;
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}
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// Double-check by probing the actual process
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try {
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process.kill(info.pid, 0);
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return true;
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} catch {
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// Process is dead, update registry
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this.registry.updateStatus(id, 'crashed');
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this.handles.delete(id);
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return false;
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}
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}
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/**
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* Wait for a subprocess to exit within a timeout.
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* @returns true if process exited, false if timeout
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*/
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private waitForProcessExit(subprocess: ResultPromise, timeoutMs: number): Promise<boolean> {
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return new Promise(resolve => {
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const timeout = setTimeout(() => {
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resolve(false);
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}, timeoutMs);
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// Use both then and catch to handle success and kill scenarios
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subprocess
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.then(() => {
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clearTimeout(timeout);
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resolve(true);
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})
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.catch(() => {
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// Process was killed (expected) - this is success for our purposes
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clearTimeout(timeout);
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resolve(true);
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});
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});
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}
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/**
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* Wait for a PID to exit within a timeout.
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* @returns true if process exited, false if timeout
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*/
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private waitForExit(pid: number, timeoutMs: number): Promise<boolean> {
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return new Promise(resolve => {
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const start = Date.now();
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const check = () => {
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try {
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process.kill(pid, 0);
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// Still alive
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if (Date.now() - start >= timeoutMs) {
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resolve(false);
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} else {
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setTimeout(check, 100);
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}
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} catch {
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// Dead
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resolve(true);
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}
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};
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check();
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});
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}
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}
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