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Fix #28: stash stats periodically so beforeunload sends real scores
#48
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Commit
5517834dd4
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LeSerjant
#31
2026-03-19 13:25:07 +00:00
32s
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Fix #28: stash live stats for beforeunload so leaderboard gets real score
#47
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Commit
b454c98758
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LeSerjant
#31
2026-03-19 05:25:46 +00:00
34s
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Add game state debug log with binary ring buffer
#43
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Commit
34c77f7a1e
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#27
2026-03-16 20:30:17 +00:00
34s
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Fix downward dash not damaging enemies and add post-dash invincibility
#39
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Commit
aa2550cc59
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#26
2026-03-16 20:11:10 +00:00
34s
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Add hit markers and metal explosion for turrets
#35
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99648a71ca
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#25
2026-03-16 19:55:10 +00:00
34s
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Document tea CLI for remote git server operations
#29
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7080d7fefc
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#24
2026-03-16 14:59:59 +00:00
50s
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Debug container registry auth: test v2 and token endpoints
#25
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Commit
c44ace5804
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#22
2026-03-16 13:22:11 +00:00
32s
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Use external hostname for container registry push
#24
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Commit
ec63ce6701
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#22
2026-03-16 13:08:55 +00:00
33s
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Pass credentials directly to buildah push via --creds
#22
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Commit
767d821534
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LeSerjant
#21
2026-03-16 12:19:06 +00:00
33s
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Add debug output to identify which buildah command hangs
#20
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Commit
59b6728ce8
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LeSerjant
#20
2026-03-16 11:34:14 +00:00
32s
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Use v2 TOML format for registries.conf
#19
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Commit
4e3e17ced4
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#20
2026-03-16 11:32:30 +00:00
32s
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Add insecure registry config for buildah
#18
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bb23f2e3a1
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#20
2026-03-16 11:31:48 +00:00
32s
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Add --tls-verify=false to buildah steps
#16
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Commit
ec4bc9bb82
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#18
2026-03-16 11:11:25 +00:00
50s
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Fix level-select dropdown loading into game instead of editor
#13
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Commit
58bf89f2f2
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LeSerjant
#17
2026-03-16 10:51:15 +00:00
2s
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Fix #13: optimize deploy with multi-stage Containerfile
#5
:
Commit
587fd210a2
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LeSerjant
#16
2026-03-15 14:49:38 +00:00
1m12s
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