diff --git a/src/game/stats.c b/src/game/stats.c index 51eb705..226125f 100644 --- a/src/game/stats.c +++ b/src/game/stats.c @@ -8,10 +8,10 @@ void stats_reset(GameStats *s) { } void stats_update_score(GameStats *s) { - int score = s->levels_completed * 100 - + s->enemies_killed * 10 - - s->deaths * 25 - + s->pickups_collected * 5; + int score = s->enemies_killed * 100 + + s->levels_completed * 500 + - s->deaths * 200 + - (int)s->time_elapsed; s->score = score > 0 ? score : 0; }