Add TODO: skip spacecraft transition for non-surface levels

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Thomas
2026-03-02 21:06:47 +00:00
parent 46209b94bb
commit a97c9b5aaf

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@@ -149,3 +149,8 @@ Mars Surface levels should have ambient floating particles (dust motes, fine
sand) drifting across the screen to sell the atmosphere. Could tie into the sand) drifting across the screen to sell the atmosphere. Could tie into the
existing wind system — particles drift with the wind direction. Should be existing wind system — particles drift with the wind direction. Should be
subtle, low-alpha, and layered behind/in front of the player for depth. subtle, low-alpha, and layered behind/in front of the player for depth.
## Skip spacecraft transition for non-surface levels
The spacecraft fly-in animation should only play on surface levels (moon01,
mars01, etc.). Interior/base levels (mars02, mars03, generated mars_base,
generated station) should skip it — the player is already indoors.