Add TODO: skip spacecraft transition for non-surface levels
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TODO.md
5
TODO.md
@@ -149,3 +149,8 @@ Mars Surface levels should have ambient floating particles (dust motes, fine
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sand) drifting across the screen to sell the atmosphere. Could tie into the
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sand) drifting across the screen to sell the atmosphere. Could tie into the
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existing wind system — particles drift with the wind direction. Should be
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existing wind system — particles drift with the wind direction. Should be
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subtle, low-alpha, and layered behind/in front of the player for depth.
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subtle, low-alpha, and layered behind/in front of the player for depth.
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## Skip spacecraft transition for non-surface levels
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The spacecraft fly-in animation should only play on surface levels (moon01,
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mars01, etc.). Interior/base levels (mars02, mars03, generated mars_base,
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generated station) should skip it — the player is already indoors.
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