Redesign asteroids: cold moonrock art, bigger impact explosions
Replace warm brown asteroid sprites with cold grey cratered moonrock using irregular silhouettes and crater detail. No burning/fire trail since there is no atmosphere on the moon — trail is now grey dust debris. Ground impact uses a 4-layer explosion: rock shrapnel, dust plume, ground-level dust spread, and a brief white flash. Player-hit also gets shrapnel + dust cloud instead of the old small puff.
This commit is contained in:
3
Containerfile
Normal file
3
Containerfile
Normal file
@@ -0,0 +1,3 @@
|
||||
FROM scratch
|
||||
ENTRYPOINT ["/game.wasm"]
|
||||
COPY /src/dist-web/jnr.wasm /game.wasm
|
||||
Reference in New Issue
Block a user