Commit Graph

5 Commits

Author SHA1 Message Date
root
a23ecaf4c1 Add analytics integration with Horchposten backend
Implements session-based analytics tracking that sends gameplay
stats to the Horchposten API. Adds stats.{c,h} for accumulating
per-session metrics (kills, deaths, shots, dashes, jumps, pickups,
damage, time) and analytics.{c,h} with EM_JS bridge for fetch()
calls to the backend. Client ID is persisted in localStorage.
Session start/end hooks are wired into all game lifecycle events
(level transitions, restart, quit, tab close via sendBeacon).
Analytics URL/key are configured via data attributes on the canvas
container. Non-WASM builds compile with no-op stubs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 17:11:39 +00:00
Thomas
635869f226 Update shell 2026-03-05 17:38:46 +00:00
Thomas
302bcc592d Rebind Space to jump, gate editor behind localStorage flag
Space is now the alternate jump key (was shoot). Web shell shows
game controls by default and hides editor UI unless
localStorage.show_editor is set to 'true'. The E key and ?edit URL
are blocked when the editor is not enabled.

Also fix Makefile to track web/shell.html as a WASM link dependency
so shell changes trigger a rebuild.
2026-03-01 18:24:21 +00:00
Thomas
fac7085056 Add moon surface intro level with asteroid hazards and unarmed mechanics
Introduce moon01.lvl as the starting level — a pure jump-and-run intro
with no gun and no enemies, just platforming over gaps and dodging falling
asteroids. The player picks up their gun upon transitioning to level01.

New features:
- Moon tileset and PARALLAX_STYLE_MOON with crater terrain backgrounds
- Asteroid entity (ENT_ASTEROID): falls from sky, damages on contact,
  explodes on ground with particles, respawns after delay
- PLAYER_UNARMED directive disables gun for the level
- Pit rescue mechanic: falling costs 1 HP and auto-dashes upward
- Gun powerup entity type for future armed-pickup levels
- Segment-based procedural level generator with themed rooms
- Extended editor with entity palette and improved tile cycling
- Web shell improvements for Emscripten builds
2026-03-01 09:20:49 +00:00
Thomas
c66c12ae68 Initial commit 2026-02-28 18:03:47 +00:00