Use dedicated asteroid collision sound effect

This commit is contained in:
Thomas
2026-03-01 12:11:16 +00:00
parent fc33658f75
commit 8f538274e7
2 changed files with 1 additions and 1 deletions

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@@ -891,7 +891,7 @@ void asteroid_register(EntityManager *em) {
s_asteroid_em = em; s_asteroid_em = em;
if (!s_asteroid_sfx_loaded) { if (!s_asteroid_sfx_loaded) {
s_sfx_asteroid_impact = audio_load_sound("assets/sounds/hitHurt.wav"); s_sfx_asteroid_impact = audio_load_sound("assets/sounds/asteroidCollision.wav");
s_asteroid_sfx_loaded = true; s_asteroid_sfx_loaded = true;
} }
} }