forked from tas/major_tom
fdba6ef0776a22ad9b32492bc27cd183f3a97ebb
Render earth.png as a non-tiling feature sprite in the moon sky, drawn between the far starfield and near crater terrain layers. Introduce ParallaxFeature struct for single-instance background sprites that scroll with the camera but never tile. Clean up the feature reference in parallax_free to prevent stale pointers between level transitions.
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