Render earth.png as a non-tiling feature sprite in the moon sky, drawn between the far starfield and near crater terrain layers. Introduce ParallaxFeature struct for single-instance background sprites that scroll with the camera but never tile. Clean up the feature reference in parallax_free to prevent stale pointers between level transitions.
2.7 KiB
32x32px
2.7 KiB
32x32px