forked from tas/major_tom
Add TODO: skip spacecraft transition for non-surface levels
This commit is contained in:
5
TODO.md
5
TODO.md
@@ -149,3 +149,8 @@ Mars Surface levels should have ambient floating particles (dust motes, fine
|
||||
sand) drifting across the screen to sell the atmosphere. Could tie into the
|
||||
existing wind system — particles drift with the wind direction. Should be
|
||||
subtle, low-alpha, and layered behind/in front of the player for depth.
|
||||
|
||||
## Skip spacecraft transition for non-surface levels
|
||||
The spacecraft fly-in animation should only play on surface levels (moon01,
|
||||
mars01, etc.). Interior/base levels (mars02, mars03, generated mars_base,
|
||||
generated station) should skip it — the player is already indoors.
|
||||
|
||||
Reference in New Issue
Block a user