Add TODO: elevator and teleporter level transition styles
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TODO.md
9
TODO.md
@@ -154,3 +154,12 @@ subtle, low-alpha, and layered behind/in front of the player for depth.
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The spacecraft fly-in animation should only play on surface levels (moon01,
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mars01, etc.). Interior/base levels (mars02, mars03, generated mars_base,
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generated station) should skip it — the player is already indoors.
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## New level transition styles: elevator and teleporter
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Two new transition animations to complement the spacecraft fly-in:
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- **Elevator** — Doors slide shut, brief pause (screen shake / rumble),
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doors slide open onto the new level. Good for base/station interior
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transitions (mars02 → mars_base, between generated station levels).
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- **Teleporter** — Energy charge-up effect around the player, flash/warp
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distortion, player materialises in the new level. Good for cross-planet
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jumps or generated-to-handcrafted transitions.
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