Add TODO: elevator and teleporter level transition styles

This commit is contained in:
Thomas
2026-03-02 21:07:30 +00:00
parent a97c9b5aaf
commit b3055f4bd3

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@@ -154,3 +154,12 @@ subtle, low-alpha, and layered behind/in front of the player for depth.
The spacecraft fly-in animation should only play on surface levels (moon01,
mars01, etc.). Interior/base levels (mars02, mars03, generated mars_base,
generated station) should skip it — the player is already indoors.
## New level transition styles: elevator and teleporter
Two new transition animations to complement the spacecraft fly-in:
- **Elevator** — Doors slide shut, brief pause (screen shake / rumble),
doors slide open onto the new level. Good for base/station interior
transitions (mars02 → mars_base, between generated station levels).
- **Teleporter** — Energy charge-up effect around the player, flash/warp
distortion, player materialises in the new level. Good for cross-planet
jumps or generated-to-handcrafted transitions.